Interactive Public Systems
Installations, immersive environments, realtime graphics, LED, projection, sensors, and show-control software for public audiences.
Interactive public systems, archive interfaces, data art, and AI workflows for agencies, museums, archives, and venues.
Ask about published work, systems, services, and writing.
What the studio builds
The studio turns complex material into systems people can see, use, trust, and remember.
Installations, immersive environments, realtime graphics, LED, projection, sensors, and show-control software for public audiences.
Public interfaces for audiovisual archives, cultural collections, research material, and institutional knowledge.
Data visualization, scientific visualization, network visuals, generative motion, and WebGL graphics built from real datasets.
Agentic workflows, RAG, browser-local AI, custom apps, APIs, data pipelines, and production software.
Selected commissions and collaborations
Nike Google Polar Karius
Alimentarium Montreux Jazz Festival International Olympic Committee RTS
Stanford Princeton Berkeley EPFL